Lilith may be gone for good, but the Nightside, that sordid dark heart of London remains, a magical place where anything’s possible, everything’s for sale, and everyone has a hidden agenda. And as long as the Nightside endures, there’s work … Continue reading
Category Archives: Reviews
It’s 1802. You’re a thirteen-year-old female orphan living with a gang in London, and you make your living as a beggar and thief. There’s no way out, no hope of improving the situation, and every chance that you’ll be dead … Continue reading
Jacky Faber, Scourge of the Seven Seas, is at it again! After leaving the Lawson Peabody School For Young Girls under dubious circumstances (the fire wasn’t entirely her fault), Jacky finds passage across the Atlantic on a whaling ship, as … Continue reading
Author: L. A. Meyer The infamous, irrepressible Jacky Faber has been many things in her time: orphan, begger, thief, sailor, officer in the British Navy, schoolgirl, lady, pirate, and entertainer. However, she’s about to take on an entirely new role: … Continue reading
Kitty Norville has had enough of society for a while. After being outed as a werewolf on national television, the feisty radio personality decides it’s time to retreat to the wilderness and write her memoirs and lay low for a … Continue reading
When Marla Mason, sorcerer overlord/guardian of the East Coast city of Felport, travels to San Francisco in search of a magical artifact, she expects it to be a quick trip. Get in, get what she needs, get out with a … Continue reading
After several adventures, Alissa has finally discovered her true heritage and power. As one of the legendary Masters of the Hold, she can transform into a dragon like raku, and has great untapped magical potential which she’s slowly exploring with … Continue reading
“Mother Nature is schizophrenic and homicidal, and the only thing that stands between you and hideous, painful death is a couple of thousand people worldwide hanging on by their fingernails.” –Joanne Baldwin, Warden Joanne Baldwin, Weather Warden, can control air … Continue reading
After twelve years, hundreds of supplements, and dozens of fiction books, White Wolf Games decided to undertake a risky and unusual proposition: rather than update and revise their games, like they’d done twice before, they simply chose to end their … Continue reading
Fifteen years after the fall of the House of Lilterwess, the land of Shaftal is dying, torn apart by a vicious guerilla war between the native Shaftali and the conquering. Without an earth-witch, without the power of the G’deon to … Continue reading